#include "AbsoluteLayout.h"

namespace Lame3d
{
	AbsoluteLayout::AbsoluteLayout()
			: UILayout()
	{
	}
	
	AbsoluteLayout::~AbsoluteLayout()
	{
	}
	
	void AbsoluteLayout::AddElement(UIElement *e, UILayoutProperties *unused)
	{
	}
	
	void AbsoluteLayout::RemoveElement(UIElement *e)
	{
	}
	
	void AbsoluteLayout::Pack()
	{ 
	}
}
